Rules, Updates, & FAQs
A Wayfarer's Tale: The Journey Begins
Downloads
Journey Rules v15.0 [ 7 MB ]
Solo Rules v4.5 [ 2 MB ]
Video Tutorials
Paul Grogan's Multiplayer Playthrough
Paul Grogan's Solo Playthrough
The Board Game Garden's Simplified Guide
Other Video Links at Board Game Geek
FAQs
Q: Do the standard wooden quest tokens come with the Kickstarter Deluxe edition?
A: No, the quest tokens in the deluxe edition are replaced by the provided acrylic standees.
Q: Is the Deluxe Edition still available?
A: Unfortunately, it is not.
Additional Rules: The Frozen North Map
Glaciers. Glaciers are impassable until they thaw. Once a player has visited a number of Towns equal to the value on a Glacier hex they announce it to the group. All players then draw a line around the edge of the corresponding Glacier hexes. Players may now pass through these hexes as though they were Water.
Teleportation Stones. Teleportation Stones allow players to teleport between hexes that contain a stone, once per game. Players follow normal movement rules when travelling to a hex containing a Teleportation Stone. Their next move after visiting a stone may then be taken from a hex containing one of the remaining unvisited stones. This teleportation cannot be saved for later use, and any unused stone(s) will act like regular terrain hexes.